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I’ve already discussed the myopia of mastering mechanics in basketball video games, and gaming in general. Furthermore, I’m bothered by the elitism that it fosters, and the notion that any objections or criticism of it indicates a lack of skill. I can see the logic behind the idea, but its repeated shortcomings leave me sceptical that it can truly work. I have some mixed feelings about shot aiming. In practice, it’s seldom worked out as well as intended, and developers have ended up shelving the concept quite quickly each time it’s been attempted. It’s more skilful then simply pressing and holding a button, and one could argue that it’s trying to emulate actual basketball skills and technique. Shot aiming is a prominent and somewhat controversial example.
![nba 2k17 servers lag on shooting nba 2k17 servers lag on shooting](http://www.justpushstart.com/wp-content/uploads/2016/05/NBA-2K16.jpg)
Many of the mechanics that those gamers champion are likewise of questionable value when it comes to the skill gap, and overall quality of gameplay. Mind you, several gamers push back on the idea of proper matchmaking, so I do question how “competitive” the scene really is. Much has been said about the need to separate the good from the great, the scrubs from the elite, and truly celebrate and reward stick skills on the virtual hardwood. There’s been a lot of talk about the skill gap in NBA 2K in recent years, as you would expect with a greater emphasis on the online competitive scene. This week, I’m tipping things off with some thoughts on shot aiming mechanics, and how they are a hit and miss idea pun fully intended. We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood.